Describe the impact of technology/technical developements
Each year the technology in the animation subject changes, meaning the technology is evolving a great amount. The technology is giving a look at how much it evolves the whole skills in 3D as well as doing much more.
Monthly Archives: June 2011
Describe the impact of technology/technical developements
Research and identify roles and oppertunities
Animation requires a great amount of things the learner must convey in his work such things would be
Traditional hand-drawn animation
Model, or stop frame animation
Computer animation or CGI
These are the main subjects you can use to make your animation and take quite a long time to actually do.
Define the range of roles, responsibilities and job titles
Animation has a great amount of roles involved, these would range from
Character Modeling Team
Prop Modeling Team
Post Production/Editing Team
Concept Art Team
Titles and Credits Team
Character Rigging Team
3D Paint Team
Job opportunities and career paths
2D or 3D animation are the main paths you can choose as your jobs in animation, these would take a great amount of time getting in to and making your own and would be hard to even do.
The self-employment route would be looking at taking animation into freelance where you would be doing almost everything by yourself and would take a great amount of effort and time to do it.
Responsibilities as an employee within a company
The employee would be looked at doing a certain job, where it be modelling or anything else, its whatever the employee is skilled in.
Responsibilities as a self-employed practitioner
You will be looking at doing almost everything by yourself if you were a self employed practitioner.
Define the creative industry sector in the UK.
The creative industries brings in 5.6% of the UK’s gross value added in 2008. In 2008 the creative industries totalled £17.3 billion which equals 4.1% of the goods and services exported. There are approximately 182,100 businesses involved in the creative industries.
Reasearch and identify the range of work within the sector.
The creative industries comprises of a range of jobs. Such jobs would include jobs in art, crafts, design, film, music, games and TV. The sub genres in these jobs would be, graphic design, sound production and editing, film production and editing, games development and making, animation and more.
Describe the ways that Creative Industries are different from Cultural Industries
There are quite a few differences between the creative industries and the cultural industries. The cultural industries is sometimes looked at as another part of the cultural industries, whilst the cultural industries focuses more on cultural tourism as well as heritage, museums, libraries, sports and outdoor activities and more way of life activities. The cultural industries focus more on looking into other kinds of value being cultural wealth and social wealth.
Describe the history and development of the sector
The creative industries has been going on throughout a great amount of history starting off as a small droplet and expanding into something more.
Research and identify the economic importance of creative industries
Creative industries contributes to a great amount of the Economy and have been accounted for around 4% of the world economic output in 1999 and has increased by another 4-9%. The three largest sub sectors of the creative industries are design, publishing, and television as well as radio, these are accounted for 75% of revenues and 50% employment.
Research and identify the cultural importance of the creative industries
The cultural importance has affected the creative industries through the influence of it as it influences almost all the subjects inside the creative industries.
Describe what we mean by Cultural Wealth and Social Wealth
The cultural wealth of something is what helps define a country or a places culture, such as art, architecture and more. The social wealth is the whole idea of how class is separated from other certain things.
Examples of synergy in the creative industries.
One example of synergy would be the whole games industry being affected and working with the animation industries.
Orson Welles was born May 6th 1915 and died in 1985. He was an American film director, actor, theatre director, screenwriter, and producer, who worked at a high level to produce films, theatre, television and radio. He is well known for his imaginative dramatic productions as well as his very recognisable voice and personality, Welles is widely seen as one of the most accomplished dramatic artists of the twentieth century, especially for his significant and influential early work—despite his notoriously contentious relationship with Hollywood. He was well known for his nonlinear narrative forms, creative uses of lighting such as chiaroscuro, distinctive camera angles, sound techniques brought from radio, deep focus shots, and great takes.
A well known shot taken from the film A touch of evil, which was made and produces by Orson Welles and sees a couple driving a car whilst having an unnoticeable bomb attached to it in the beginning credits, The couple drive about and a great amount of people are seen as if going to some kind of party, as the car drives off, an explosion can be heard off screen and the couple is killed in the explosion of the car. In 1935 Welles was given his efforts in the theater as a radio actor in Manhattan, conversing with many of the actors who would later form the center of his Mercury Theatre. He married Chicago actress Virginia Nicholson in 1934 and that year he shot an eight-minute silent short film, The Hearts of Age with her. The couple had one daughter, Christopher. She made her only film scene in 1948, taking the spot of Macduff’s son in Welles’s film Macbeth and later became known as Chris Welles Feder, an author of educational materials for children.
As a director Orson Welles made an extremely large amount of films, his filmography ranged from:
The Hearts of Age
The Magnificent Ambersons
The Lady from Shanghai
Touch of Evil
The Fountain of Youth
Chimes at Midnight
The Immortal Story
F for Fake
Each film has a specific meaning and can be recognised by almost all people in the more mature side of society. Welles had a range of incomplete films in the works before his death, theses ranged from:
Too Much Johnson
It’s All True
Orson Welles’ London
The Merchant of Venice
The Other Side of the Wind
The were all made between the dates that Orson welles remained an active filmographer, being the years 1934 to the 1980’s.
Welles also acted in a numerous amount of films and can also be recognised through his acting.
On October 10, 1985, Welles did his final interview on The Merv Griffin Show. He died two hours later of a heart attack at his home in the Hollywood area of Los Angeles, California. Welles’ ashes were buried on the property of a long time friend, retired bullfighter Antonio Ordóñez, in Ronda, Spain. In my own opinion, I feel that Orson Welles has created his own legacy through out the whole of modern history and is a truly inspirational character.
Christopher Russell Rouse was born 28th of November 1985. He is known as a filmmaker who has won numerous awards for his skills in editing specifically a BAFTA Award for best editing for the film The Bourne Ultimatum. Rouse edited a number of movies in order to increase his reputation starting of with a movie called Desperate Hours.
The editing in this film has made Christopher Rouse quite known. He uses a variety of cuts through each scene of the movie, editing it to a perfect standard. The movie is mainly about breaking the law and running from the police as two people have killed and murdered an innocent person. This film is what started Rouse to become quite well known and for people to recognise his work.
Not only did Rouse edit a great number of film, but he also editing mini-series. Such series would be Ann Frank: The whole Story.
The edits in this mini tv series won Rouse an Emmy award. Most noticeable cuts in the series would be match cut and cutaway. He also used a great amount of shots throughout the film, most noticeable here would be a shot reverse and pan. The movie tells the story of the child ann frank and how she coped through the second world war. Being jewish it was extremely hard for her and Rouses editing increased the storyline to the movie by quite a lot. This would have been Christopher Rouses biggest TV series editing roll and his very first due to the fact that he almost won an Emmy. Christopher Rouse is also well known for editing the Bourne trilogy, which includes The Bourne Supremacy:
In this scene there are a great amount of cuts shown through the camera angles used as a car chase is shown to run through the city of moscow. The main storyline to the bourne supremacy movie is that someone forgets who he actually is and throughout the movie he finds clues to who he actually is, this is helped through the numerous amount of edits helping to define the movie. The sequence of edits makes it more easy to understand what is actually going on.
The next would be The Bourne Identity:
Christopher Rouse has notably been seen working with the director Paul Greengrass who is noted for a “cinéma vérité” style of filmmaking that uses several handheld cameras, and that creates opportunities for innovative editing. Ellen Feldman has written a detailed analysis of the editing of United 93. David Bordwell has apoke about an aspect of the films as a more application of “intensified continuity”, which is seen on filmmaking that Bordwell has been furthering for some years.
Rouse has been nominated for a great number of awards. He has also been elected as a member of the american film editors.
Three-point editing is a method used to insert a clip from the source media into a destination track, which is done by setting three edit points. The first two set points define the in and out points of the clip, or the ins and outs points in the timeline that the scene will click into.