Sequential video

The selected video was recorded on my phone with the codex being 3GPP and was compressed on YouTube to an MP4 format. The light is turned off and on in a sequenced manner.


Serendipity video

The selected video was recorded on my phone with the codex being 3GPP and was compressed on YouTube to an MP4 format. The clock has unusually been found in a clothes cupboard reflecting serendipity as it was found by accident.


Utopia Video

The selected video was recorded on my phone with the codex being 3GPP and was compressed on YouTube to an MP4 format. The money is used to represent the well being of society, in order to create a utopia, money is needed, but there are problems.


Loop proc

PImage img;

void setup() {
size(600,600);
img = loadImage(“Sequential.jpg”);
}

void draw() {
loadPixels();

img.loadPixels();
for (int y = 0; y < height; y++ ) {
for (int x = 0; x < width; x++ ) {
int loc = x + y*width;

float r = red(img.pixels [loc]);
float g = green(img.pixels[loc]);
float b = blue(img.pixels[loc]);

pixels[loc] = color(r,g,b);
}
}

updatePixels();
}


Diaphanous Proc

PImage img;

void setup() {
size(600,600);
img = loadImage(“Diaphanous.jpg”);
}

void draw() {
loadPixels();

img.loadPixels();
for (int y = 0; y < height; y++ ) {
for (int x = 0; x < width; x++ ) {
int loc = x + y*width;

float r = red(img.pixels [loc]);
float g = green(img.pixels[loc]);
float b = blue(img.pixels[loc]);

pixels[loc] = color(r,g,b);
}
}

updatePixels();
}


Condition proc

PImage img;

void setup() {
size(600,600);
img = loadImage(“Condition.jpg”);
}

void draw() {
loadPixels();

img.loadPixels();
for (int y = 0; y < height; y++ ) {
for (int x = 0; x < width; x++ ) {
int loc = x + y*width;

float r = red(img.pixels [loc]);
float g = green(img.pixels[loc]);
float b = blue(img.pixels[loc]);

pixels[loc] = color(r,g,b);
}
}

updatePixels();
}


Utopia Proc

PImage img;

void setup() {
size(600,600);
img = loadImage(“Utopia.jpg”);
}

void draw() {
loadPixels();

img.loadPixels();
for (int y = 0; y < height; y++ ) {
for (int x = 0; x < width; x++ ) {
int loc = x + y*width;

float r = red(img.pixels [loc]);
float g = green(img.pixels[loc]);
float b = blue(img.pixels[loc]);

pixels[loc] = color(r,g,b);
}
}

updatePixels();
}